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Written by Ian Scott :apple_inc: 🐙 on 2024-12-21 at 03:06

when your sound card works perfectly

(testing Windows Sound System support on PicoGUS in parallel with the SB16 stuff)

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Written by Eric on 2024-12-22 at 23:49

@polpo Hell yeah! How does it do with Sierra adventure games like Gabriel Knight? (Some of those WSS drivers are kinda broken on certain cards but work fine with others).

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Written by Ian Scott :apple_inc: 🐙 on 2024-12-23 at 01:00

@scatterlight I'll have to check! Thanks for the suggestion, it's good to know about some examples of drivers that don't work with all cards.

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Written by Eric on 2024-12-23 at 01:25

@polpo Sure thing. From what I remember, most of those games usually worked OK with cards with an Analog Devices codec (like the original Microsoft card), but less so with a Crystal chip that was usually a good replacement for the AD part. I could assume the emulation you're using would try to replicate the original spec, but it would be good to test. I look forward to checking it out!

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Written by Ian Scott :apple_inc: 🐙 on 2024-12-23 at 02:43

@scatterlight yep, I'm just emulating the original AD1848 chip, hopefully that means it will work better!

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Written by Eric on 2024-12-23 at 02:52

@polpo Hope so! I'll definitely give it a try. For a few DOS games, that was the only 16-bit sound option. Big fan of my PicoGUS, by the way. What a cool little card.

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