Ancestors

Written by Rune Skovbo Johansen on 2024-12-19 at 14:00

Some progress with the procedural animation (bottom), although it's still pretty rough. And I'm cheating a bit here, copying the "footplate" positions directly from the reference animations while I'm focusing on other things like inverse kinematics.

[#]ProcGen

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Toot

Written by Julian Fietkau on 2024-12-19 at 14:45

@runevision Was thinking about your project yesterday while rewatching this David Rosen video: https://www.youtube.com/watch?v=KCKdGlpsdlo There's even a short moment where the feet go way too high. 🙂

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Descendants

Written by Rune Skovbo Johansen on 2024-12-19 at 14:58

@julian Right, I watched that recently. :) My project is made a bit more complicated by the fact I can't tweak magic numbers to one creature but have to find principles that work across many creatures.

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