Ancestors

Written by Sebastian Schöner on 2024-12-13 at 11:58

Why do I have to wait so long for Burst to compile things? Or, "Unity Burst and the Kernel Theory of Video Game Performance":

https://blog.s-schoener.com/2024-12-12-burst-kernel-theory-game-performance/

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Written by Aras Pranckevičius on 2024-12-13 at 12:24

@sschoener at least one lesson might be: not all games code is that of boids simulation. glue code is the game code.

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Toot

Written by Jean-Sébastien Guay on 2024-12-13 at 12:31

@aras @sschoener Also I hear someone whispering in the back of my mind... SPUs... SPUs...

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