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Toot

Written by Maya Saietz on 2024-10-29 at 16:11

What a vexing day! Tried to implement fancy collision avoidance for my NPCs (getting them to look ahead to see how close two characters will get and when), but didn't get it working to my satisfaction. The detection part is fine, I think, but I'll need to change how they react to the impending collision.

[#]gamedev

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