It seems a cargo cult has developed on the topic of using "queue_free" over "free" in #godot. Since the docs only tell you that "free" is sometimes unsafe to use, but not explain when "free" is safe to use, I'm seeing beginners learning the advice of "always use queue_free, never use free" and passing on the same advice to the next generation of beginners. Without ever questioning it or trying to understand what the downsides of each are.
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