behold - trackball rotation!!
it was super fun implementing this, had to properly learn a few quaternion things I was only vaguely aware of before!
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@acegikmo
Next step (?)
A popular interaction is:
When the mouse is within the ball, the trackball rotation is active (as in your demo)
When the mouse is out of the ball, activate a planar rotation: axis is screen ortho and through the ball center
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@BabareTheTerrible that's already implemented, it's the outer ring!
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@acegikmo
great
😀
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