Ancestors

Written by Freya Holmér on 2024-10-04 at 14:42

okay there we go, it's functional now!

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Toot

Written by Mondanzo on 2024-10-04 at 14:46

@acegikmo time to gimball lock it!

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Descendants

Written by Freya Holmér on 2024-10-04 at 14:47

@mondanzo psh this one is already safe from that

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Written by Mondanzo on 2024-10-04 at 14:48

@acegikmo nooo, the 3d artist equivalent of a vim trap! D:

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Written by Freya Holmér on 2024-10-04 at 14:48

@mondanzo the trick is to never ever use euler angles for anything, and only use quaternions

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Written by Mondanzo on 2024-10-04 at 14:50

@acegikmo But using euler angles to create quaternions is still okay? I don't think I'll manage to ever learn how Quaternions are working under the hood ,w,

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Written by Freya Holmér on 2024-10-04 at 16:02

@mondanzo yeah! you just can't interpolate/manipulate euler angles directly without running the risk of gimbal lock, but if you just use it to convert to/from quaternions you're fine

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