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Toot

Written by Jesse Gallagher on 2024-10-04 at 00:53

I’ve been watching Day9 and Grubby’s StarCraft: Remastered playthroughs and it’s really striking that, while the main game graphics are essentially perfectly improved, the character portraits were completely drained of personality.

I guess that’s just a small version of why WarCraft III: Reforged went so wrong: it’s fairly straightforward (conceptually) to draw up-res’d 2D art, but you need to really understand the vibe to make a new 3D model that feels right.

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