Ancestors

Toot

Written by Robert Anderberg 🕹️ on 2024-02-28 at 17:00

I remember someone posted a method of using a blue noise texture to do fast poisson disc sampling on the GPU. Does that ring any bells for anyone?

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Descendants

Written by aeva on 2024-02-28 at 17:12

@bobbydigitales @demofox might know?

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Written by demofox on 2024-02-28 at 18:28

@aeva @bobbydigitales ty Aeva!

I spammed some BN stuff in this thread :)

https://mastodon.gamedev.place/@demofox/112010457498313169

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Written by halcy​:icosahedron: on 2024-02-28 at 17:17

@bobbydigitales https://extremelearning.com.au/an-improved-version-of-bridsons-algorithm-n-for-poisson-disc-sampling/ this one?

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Written by Robert Anderberg 🕹️ on 2024-02-28 at 17:19

@halcy No someone one Twitter found it! https://nothings.org/gamedev/blue_noise/

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