Ancestors

Toot

Written by Adam P on 2023-11-15 at 18:50

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Descendants

Written by Fidel Destro on 2023-11-15 at 20:03

@r_flash Damn, that is pretty remarkable.

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Written by Adam P on 2023-11-15 at 20:04

@cjrando Oh thanks! 😊

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Written by Rimu on 2023-11-15 at 22:05

@r_flash Sometimes during meditation, that is what I see. Except it's not just a visual, it's the source of all experience arising, being present and then passing away. Several times a second. And in the gaps between, the endless void, the ground of all being.

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Written by Sam Palmer on 2023-11-17 at 12:23

@r_flash love it!

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Written by Adam P on 2023-11-17 at 15:13

@sjpalmer1994 Thanks!

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Written by Steve Baker on 2024-02-09 at 19:19

@r_flash

not really a topological wizard but thanks 😴 https://blogs.scientificamerican.com/roots-of-unity/a-few-of-my-favorite-spaces-the-fano-plane/

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Written by Adam P on 2024-02-09 at 19:44

@Bakersm11 Thanks, will check it out!

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Written by Steve Baker on 2024-02-09 at 22:19

@r_flash one of my bookmarks of chiral symmetry ? Buckminster Fuller named it a tetrahelix https://en.wikipedia.org/wiki/Boerdijk%E2%80%93Coxeter_helix

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Written by Adam P on 2024-02-10 at 03:03

@Bakersm11 Interesting. They really do touch and don't repeat.

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Written by Steve Baker on 2024-02-10 at 08:46

@r_flash

very nice🧬 , the graphics and rendering of the shadows ( penumbra) of the spheres ({\displaystyle x^{2}+y^{2}+z^{2}=1,,}) are outstanding, especially for a a GIF file !

haven't a real appreciation for your work since the last CAD graphics (2006) I used wa a cheaper knock off of autocad (turbocad) that I used to while making my (Sunset Terrace 🏑) cherry wood kitchen cabinets and did a "virtual" walk πŸ’» thru to try and see how they might capture the Sunrise (rendering) over the Hudson Valley

? https://en.wikipedia.org/wiki/Roman_surface

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Written by Murilo on 2024-09-25 at 21:01

@r_flash I love this so so much! I can't get enough of it! How was your process coming up with this piece?

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Written by Adam P on 2024-09-26 at 03:08

@murilove Thank you!!! πŸ™‚ I wanted to exploit the orthographic projection of a cube into a hexagon, so I started with the honeycomb pattern that's at the bottom. But I wanted to show that it's a cube somehow, so I added the rotation. Then I just applied my favorite logarithmic + MΓΆbius transform and modulated the shading so that the cubes start and end flat shaded. I did all that in a tool that I made for myself which generates a single GLSL shader.

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Written by Murilo on 2024-09-26 at 09:22

@r_flash Wow! Somehow my eyes didn't catch the flat shading thing. I love the hexagon to cube morph, that I noticed, but I think the shading was the magic I wasn't able to see! Thank you for sharing this! I'll have to catch up on those transforms you mentioned, looks like something I'd want to play too :B

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Written by Adam P on 2024-09-26 at 09:26

@murilove You can find a great resource by @csk here: https://isohedral.ca/escher-like-spiral-tilings/

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Written by Alexandre B A Villares 🐍 on 2025-01-22 at 12:32

@r_flash lovely!

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Written by Adam P on 2025-01-22 at 14:07

@villares Thanks πŸ™‚

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