Ever look down at your crusty old feet and realize this is what your dad's feet looked like when you were a kid?
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Notes on games I've been playing recently to take my mind off things. (A difficult task right now.)
https://blog.zarfhome.com/2025/01/recent-timekillers
[#]Reviews #GameReviews
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I first posted about the Visible Zorker... two weeks ago exactly.
Feels like two years.
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Things I have discovered while adding VoiceOver support to The Beyond:
Apple's speech system can pronounce "Xochitl" just fine, but it fails at "Captain Bloodbeard". (It thinks the last vowel sound is a schwa.)
I tweaked the text data to say "Captain Blood-Beard" and I think we're good.
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(This game is already out on Steam, but that doesn't support a voice mode so I didn't make a captions file for it. Now I need one.)
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Making screenshots...
Jason Shiga's The Beyond, coming to the iOS App Store... er, pretty soon. A couple of weeks probably. Depends how fast I transcribe the captions for VoiceOver mode.
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Look, there is only one thing I want from a Labyrinth sequel, and that's Jennifer Connelly as the Goblin Queen... Mother.
https://blog.zarfhome.com/2025/01/back-to-the-labyrinth
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Small UI update to the Steam/Itch version of Meanwhile:
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Lots of details left to do, of course. (For a start, those buttons should be lightened up a bit.)
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Pretty good for less than a day! It's nice having a well-tested framework.
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There was a moment in about 2011 when I said "I don't need an array, no panel in Meanwhile has more than three outcomes except for that one special case. Which I'll just do some cut-and-paste for."
Two books and several special cases later...
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Looking at news will certainly wreck me so I am starting the iOS port of Jason Shiga's The Beyond.
Keep moving or sink. At least that's how it's gonna be for me.
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I finished playing the Indiana Jones game. It was fun!
What a thing to say about a game.
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For a start, I have shoveled the sidewalk.
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My aim for today is to get as much work done as possible, and maybe also finish playing a big goofy game.
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Quick notes on IGF finalists:
https://blog.zarfhome.com/2025/01/2025-igf-nominees
Mostly links to earlier reviews, but if you want to know what I thought of "Thank Goodness You're Here!", this is your post.
[#]Reviews
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IGF finalists! https://igf.com/article/consume-me-leads-5-nominations-2025-igf-awards
I should do a post, but on the narrative list: I really liked Indika, No Case Should Remain Unsolved, The Thaumaturge, and Thank Goodness You're Here! Miniatures was nice too. I tried the demo of Blue Prince and I'm enticed.
There's a bunch more that I need to try. Although Caves of Qud may be too much for my frail mind.
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Ooh, blogged by Adafruit!
https://blog.adafruit.com/2025/01/15/the-visible-zorker-visualizes-zork-data-files-vintagecomputing-gaming-reverseengineering/
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The remake of Roottrees is now out on Steam!
https://store.steampowered.com/app/2754380/The_Roottrees_are_Dead/
My comments (I was a beta-tester):
https://blog.zarfhome.com/2025/01/roottrees-redux
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New project!
The Visible Zorker: a toy which lets you explore Zork 1 and the source code that makes it go. An exercise in making software transparent.
https://eblong.com/infocom/visi-zork1/
A post about how and why I did this:
https://blog.zarfhome.com/2025/01/the-visible-zorker
Enjoy!
[#]Zork #Infocom #InteractiveFiction
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