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Spritely Goblins 0.15.0 is OUT! Goblins in the browser AT LAST! https://spritely.institute/news/spritely-goblins-v0-15-0-goblins-in-the-browser.html
You can even try a Goblins chat program talking over OCapN in the blogpost!
As long prophesied! Goblins on Hoot at last!
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Spritely's office hours happening now! https://community.spritely.institute/t/next-office-hours-on-1-22/651
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Spritely's office hours happening now! https://community.spritely.institute/t/next-office-hours-on-1-22/651
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Spritely Hoot 0.6.0, our Scheme-to-Webassembly compiler, RELEASED! https://spritely.institute/news/guile-hoot-0-6-0-released.html
It's a big one! Lots of improvements all around!
(And hey look, the Hoot and Goblins mascots are hanging out! Could this be foreshadowing another upcoming announcement enabled by this release?!?!)
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Spritely's community office hours in half an hour (2pm ET) today! https://community.spritely.institute/t/next-office-hours-on-1-22/651
(PLUS, we've got an exciting announcement coming up... in mere moments...!!!!)
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The whole Spritely engineering team is heading to Guix Days and FOSDEM! And we're giving a whole bunch of talks! https://spritely.institute/news/spritely-is-going-to-guix-days-and-fosdem.html
Hope to see you there! :)
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Thanks to your support we've passed our $80k goal! THANK YOU EVERYONE!!!
We've got three weeks left so we've also announced a stretch goal! https://spritely.institute/news/2024-2025-supporter-drive-success.html
An interactive browser-based Goblins playground! A DELUXE version of our block-pushing, circuit-building game Cirkoban!
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OMG! We hit our supporter drive fundraising goal! 3 weeks early!!! https://spritely.institute/donate/
This means so much, thank you, thank you, thank you to everyone who has supported us and our mission to build the next generation of secure, decentralized, community-driven networked tech so far!
💜💜💜💜💜
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We have plans for a stretch goal that we've been considering, and we'll announce it soon, but in the moment we're just extremely excited that we made our main goal! 💜
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