When will they do an #AI to make the photo #textures seamless? #3D #VFX #images
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I have many old materials that have wrong displacement and normal maps, but I have to redo them again with my new techniques that I have recently developed. #b3d #blender3D
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I finished these PBR textures maps, I'm not satisfied, now I will try to improve, but I have learned some new things. #b3d
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It is really hard to do every single stone of this wall, but now they are almost towards the end and all this to generate seamless textures for a PBR material. #b3d
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With a little geometry nodes and modeling I improved the PBR maps for the rocks, all generated inside #b3d.
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I'm making another seamless pbr texture with geometry node in #b3d, it was pretty crazy the modelling task..😓🥵🫠 #blender3d #Blender
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I understand one thing by trying my texture maps, with #Eevee it is better not to use procedural materials but the bitmap maps. with procedural material my PC often freezes. #b3d #Blender #Blender3D
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A testing of my PBR maps over a 3D sofa model, #b3d #Blender3d
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Seamless PBR textures maps, generated with #blender. It is not yet perfect and realistic,this is a low resolution test and initial attempt. #b3d #Blender3d
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With the procedural nodes I am not very good, so I thought of making the textures with the mesh, and I think this allows me to make many textures without particular efforts, a little modeling but the results are pretty good. #b3d #blender #blender
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Nice tutorial for #PBR texture generation from meshes and with the compositor, it uses also geometry nodes for tiling things. I made with it this first seamless maps and it is fine. #b3d #blender3d https://youtu.be/K8LVFNVLlYc?feature=shared
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MaxPuliero a Blender user shared a nice tip to mix different normal maps and works very good, I've tested it and works too with many normal maps. on left the original node and on right my test with three images. #b3d #Blender #Blender3D
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