Toots for pafurijaz@mastodon.social account

Written by pafurijaz on 2025-01-29 at 01:26

MaxPuliero a Blender user shared a nice tip to mix different normal maps and works very good, I've tested it and works too with many normal maps. on left the original node and on right my test with three images. #b3d #Blender #Blender3D

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Written by pafurijaz on 2025-01-28 at 12:37

The CEO of #Nvidia, in one day he lost a lot of his capital, going from 10th richest man to the 17th, is always very rich, but another six similar days could make him one of the many. This Nvidia capitalization bubble could finally burst, especially when no one has the need for expensive gpu for AI server #AI #deepseek

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Written by pafurijaz on 2025-01-28 at 01:42

[#]DeepSeek released #Janus-Pro7B another #opensource #AI model for images generation..

https://github.com/IPRepin/Janus-Pro-7B

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Written by pafurijaz on 2025-01-27 at 22:26

So I've installed #DeepSeek on my Local PC #AI it's different than #Qwen 2.5, that can understand many languages #DeepSeek only English and has with more parameter 8 billions, while Qwen 7 billions and seem very versatile. DeepSeek is a different approach, based on reasoning on given data. #opensource.

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Written by pafurijaz on 2025-01-27 at 21:16

[#]DeepSeek impact #opensource #china #AI

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Written by pafurijaz on 2025-01-27 at 17:07

I share this here, Is an alternative for X aka Twitter as fully decentralized is #opensource

Is based on the #Nostr an open protocol for decentralized message transmission, with the intention to be able to resist internet censorship while maintaining session integrity. "Noster" can also be translated as "our" or "ours" from Latin.

[#]primal #socialNetworks #social

https://primal.net/

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Written by pafurijaz on 2025-01-26 at 23:53

I am fighting against the foam and the marine setting, it is hard but slowly things seem to improve. #ship #boat #design #CAD #b3d #blender3d

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Written by pafurijaz on 2025-01-24 at 17:47

a little update of foam with some others photos cleaned with GIMP and used on simple planes.

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Written by pafurijaz on 2025-01-24 at 15:45

In the end I abandoned the idea of ​​making the procedural foam and decided that I will use photos cleaned up with GIMP and apply them as textures, I also abandoned the use of the ocean, it's too heavy to do something quickly and easily efficient.#b3d #Blender3D #boat #ship #CAD

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Written by pafurijaz on 2025-01-21 at 21:58

Testing my WIP with a spinning animation rendered with Eevee, however I don't like much, because with complex shaders and scene it takes a lot to start and often freeze the PC or crash, but it's fast. #b3d #Ship #CAD #Design.

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Written by pafurijaz on 2025-01-20 at 22:07

LOL. It's going to be a long 4 years.

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Written by pafurijaz on 2025-01-20 at 00:41

The ocean and foam simulation are another thing I haven't solved yet, let's hope someone finds a solution with geometry nodes. #b3d #boat #design #CAD

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Written by pafurijaz on 2025-01-18 at 23:32

More details, there are much thing that are corrected than previous model. #ship #CAD #3d #damen

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Written by pafurijaz on 2025-01-18 at 17:31

I had an intuition, how to make the waterline of the #hulls with a simple but effective method, that is, use object mapping and use the Z axis to control the mixing of colors, the video shows this simple approach, of course this can be applied to countless other cases. #b3d #ship #CAD

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Written by pafurijaz on 2025-01-18 at 02:16

Little update of the Damen vessel, unfortunately I don't have reference images, I found only two small picture and is hard to understand how it is. #ship #CAD #b3d

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Written by pafurijaz on 2025-01-17 at 00:28

A little bit relax with the remaking of the old Damen MPV 6214 DS with #CAD, the base shape of #ship in #3d is ok, details aren't funny.

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Written by pafurijaz on 2025-01-16 at 00:18

I tested the recent texture material over an old sofa I've made years ago, the material has also a mask to customize colors. #b3d #Blender #blender3d

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Written by pafurijaz on 2025-01-15 at 22:48

The most simple procedural fabric you can do with #blender #b3d #Blender

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Written by pafurijaz on 2025-01-15 at 21:57

texture maps done via mesh modelling and procedural texturing. #b3d #blender3d #blender

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Written by pafurijaz on 2025-01-14 at 00:44

However my attempt for Crystal shader can be used too for glass materials and turn out pretty nice also with non crystal shapes. #b3d #blender #blender3D

https://pafurijaz.gumroad.com/l/nrqsp

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