[#]TilingTuesday ⚠️New⚠️Shape⚠️Alert⚠️
I'm calling it ðe "I want to be a sea urchin and eat cabbage" #tiling 𓅱
It's using regular 20gons, 5gons, & 4gons, which can fit exactly around a vertex but can't actually form a tiling wiðout some irregular shapes(here it's just a few rhombs & 2 shapes made from merging rhomb clusters for aesthetic reasons)
& unlike previous 20.5.4 tilings it actually has pentagonal chunks(at 2 scales😳)
[#]mathart #geometry #mastoart #monochrome #abstract #aesthetic #HYPE
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Normal game: makes sure you don't spawn in a wall, or in the stratosphere, or in hell
█████: ...?
[#]WIP #gamedesign #cursedcoding #gamedev #MessageLost
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[#]screenshotsaturday obligatory desert🐫biome except ðat it forms a smoð gradient wiθ ðe junglyier regions so maybe it will actually be equivalent to like at least 3 or 4 biomes? 🤔🤔🤔
Also ICE WALLS‽‽‽‽‽
[#]PyramidsWhen #gamedev #MessageLost #4d #worldbuilding #kebab
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20.5.4🤔🤔🤔
[#]TilingTuesday #tiling #mathart #mastoart #abstract
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whats ur fave
[#]poll #today #philosophy #question #WAKEUP #physics #theology
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[#]wip main menu / saving / loading / random seeds(& about too many random parameters💀)
[#]screenshotsaturday #MessageLost #indiedev #4d #UI #survival #roguelike
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BEHOLD, ðe #hashtag #slopchallenge 𓅱
[#]what #challenge #abstract #art #surreal #TheSpiritOfTheCurryIsEqualitarian #FractalFriday #maybe
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accidental 18.9.3 😳
[#]TilingTuesday #tiling #mathart #mastoart #abstract #monochrome
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apparently ðis is how ðe inside of a random blobby julia set of ðe burning ship looks like if u color it based on ðe average angle of z 🧐🧐
[#]genuary20 #genuary #fractal #mathart #creativecoding #abstract #mastoart
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枝付き燭台拡大界隈 𓅱
[#]TilingTuesday #genuary12 #tiling #genuary #mathart #encryption #mastoart #abstract
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jawascript👀👀👀
[#]linguistics #cursedcoding #language #programming #unicode #cursed #meme
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[#]genuary8 ☯️draw 1 million [paθs ðat escape ðe z^3/(z + 0.2 + 0.2i) + c fractal] 😳
[#]FractalFriday #buddhabrot #genuary #fractal #mathart #art #creativecoding #abstract
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[#]TilingTuesday (gone wrong)(gone aperiodic)
[#]tiling #mastoart #creativecoding #mathart #genuary #genuary26 #genuary16 #abstract #animation
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[#]genuary I tried making 4d worley noise in 42 lines
ðis is using ðe distances to ðe closest 3 points & ends up being weirdly sparse in some places because of ðe long diagonals in ðe base hypercubic grid 🤔
[#]creativecoding #genuary3 #4d #geometry #noise #genuary29
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[#]ScreenshotSaturday here we can see the latest systemic system of tooltip inflation,
Damage types(normal, lightning, corrosive, freezing & overheating(only caused by your temperature, not 🔥🧊!))
& ofc being wet reduces lightning resistance... per wet inventory slot🤨
& acid does corrosive damage over time, & gives you ðe coof🤨... while in your inventory
😳
[#]MessageLost #gamedev #rpg #roguelike #indiedev #survival
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[#]genuary2 layers upon layers, but ðe θird dimension is time(& color) 𓅱
[#]genuary #creativecoding #noise #3d #mastoart
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Trying to make a usable 4d model visualizer/creator 4 exploring 4d creature design
(it's using ðe same split orθogonal plane ✝️sections system)
Here's a test🐛worm 😳
(red = digestive system / misc organs idk)
[#]4d #geometry #experimental #worldbuilding #creature #scifi #fantasy #MessageLost
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🎇花火映像🎇
( #TilingTuesday fireworks are cooking 𓅱 )
[#]colorwheel #mathart #tiling #art #abstract #fireworks
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[#]screenshotsaturday 🔊 ok ðis may be getting a bit ridiculous, ðe sprinkles mobs coming in random 9d colors can now be killed for a placeable item ðat keeps ðe color & exact (9-EDO) chord/arpegio,
& you can craft sprinkles togeðer to mimic a specific 1
...or eat ðem
[#]MusicalRoadsOfDeath #gamedev #MessageLost #audio #sandbox #indiedev
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nyuusyuturyokutankougensyougakusikouheisokutekikankyouizonrinnekikou #RemoveKanjiFromJapanese 𓅱
( c/(z^4 * 0.25 - z) julia set animation unrelated )
[#]what #fractalfriday #fractal #mastoart #mathart #creativecoding #animation #abstract
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