Still messing around with meshes.
https://www.shadertoy.com/view/lXVBWD
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This one has a lot going on: Raymarching, SDFs, domain repetition, mesh grids, and barycentric coordinates. Learned a lot. Not a loop, so not posting the GIF here.
https://www.shadertoy.com/view/43Kfzh
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One advantage of having a jank GPU is that it forces you to optimize your shader code!
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Been a bit since I did any creative coding, so just a quick warmup to get back into the mindset!
https://www.shadertoy.com/view/MXccWs
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Updated version of this falling block shader. With some tips from chronos on shadertoy managed to increase the performance by about 2-3x.
https://www.shadertoy.com/view/X3cyz2
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Unfortunately I'm too busy this year to make a holiday GIF so reposting will have to suffice! Hope everyone has a great holiday! 💚♥️💚♥️💚
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I just couldn't get this one to look good (and fast!) after spending a lot of time trying different optimization and AA ideas. So we'll call this a journey win instead of a final destination win.
https://www.shadertoy.com/view/XcyBzD
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Watched Home Alone with the kids for the first time. Never realized that the only two bedrooms you see in the movie are the parent's and Buzz's. Not Kevin's or any of the other siblings.
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I love how you can mute someone for X amount of time. Perfect for when you totally respect someone and their content but just want a break from the "current topic of the content", if that makes sense.
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I wish I could just make GIFs all day.
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Another attempt at getting this to look decent on Mastodon.
https://www.shadertoy.com/view/4c3fRH
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Updated version with motion blur.
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A Rubik-esque animation made in a fragment shader. Put a lot of things I've learned recently together to make this.
https://www.shadertoy.com/view/MfyyWG
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