I'm currently re-working on all of the Oquonie assets so that they read even better on monochrome screens :> (official version has greys).
Lots of work, but it'll look nice.
https://100r.co/site/oquonie.html
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Aaaaalmost done revisiting all of the assets :D!
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@rek that was incredibly fast. did you end up using the originals as underlay references and drawing on a new layer?
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@vga256 I only need to turn the grey tones into either black or white, so I just keep a version with greys as an underlay reference(as you said), duplicate the layer and remove all greys by playing with levels. Then I just add some black pixels back in, as needed. Sometimes I have to alter the design slightly so that it reads better (the grey permitted for a greater concentration of information without it looking like an incomprehensible mess).
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@rek that kicks ass! there was so much line-art detail in the originals that i was surprised you didn't have to redo all of the lines on top, just pixel touchups.
i absolutely love working in medium-res 1-bit, and it's a joy seeing great mac plus-styled line art done so well 🙏
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@vga256 Oooh wait, were you talking about the original raster version?
Cause the 1-bit version is basically the 3rd iteration, #2 was the 2-bit version.
But my process was similar for converting the raster one to pixels(way more clean-up and changes tho), it took me a bit longer, about a month. Turning 2-bit into 1-bit has taken a bit less than 1 week.
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@rek ohhh wow. yeah, I didn’t realize you had already done a 2-bit from the raster version. that makes so much more sense now! i had wondered how you did it all in a week😅
that being said, it’s still fast work. pixel cleanup can be so time consuming, and this is squeaky clean
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@vga256 @rek It makes sense that two bit to one bit would take a bit
🤡honk
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@rezmason 😑
😆
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