Making a video game with a great team really highlighted to me that current AI is essentially useless.
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@Andrev That reminds me, much as I'm skeptical about contemporary game engines from a fighting game POV, we should still have that conversation about rollback.
I suspect it'll boil down to me saying "encapsulate everything appropriately, make sure the engine actively supports encapsulating everything appropriately", but still!
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text/gemini
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