New dithering method dropped
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
https://www.youtube.com/watch?v=HPqGaIMVuLs
Source repository:
https://github.com/runevision/Dither3D
[#]gamedev #vfx
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Several people have suggested I write a paper / white paper / Siggraph submission about Surface-Stable Fractal Dithering. But I haven't written in academic style since my Master's thesis 15 years ago, and don't really want to either.
In case anyone with experience writing such papers might be interested in writing a paper about Surface-Stable Fractal Dithering with me as consultant and co-author (if such an arrangement is a thing), I'd be up for discussing that.
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@runevision You don't actually have to write in academic style, as long as you clearly explain what it is you're solving, how you're solving it, and what's interesting about your particular approach.
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@StompyRobot Are there any papers you could point me to as reference/examples of what you mean by not having to write in an academic style? I thought for example that it's mandatory to have a survey of existing work, which means reading and referencing other academic papers, which in itself is a very academic writing thing to do.
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@runevision @StompyRobot just watched the video and came here to suggest you publish this, only to find others had suggested the same thing!
I would suggest you look into submitting to #JCGT. JCGT (https://jcgt.org/index.html) is aimed to be much more of a practitioners' journal than an academic one. It's meant for modest, practical contributions that clearly work. It values reproducibility highly, but unlike SIGGRAPH, it doesn’t expect comparisons to 10 different techniques (just the most relevant baseline). Think tech blog post++ in archival form. See bullet points here: https://jcgt.org/write.html.
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@wjarosz @runevision @StompyRobot seconded for JCGT! It tends to have very "short and to the point, practical" papers. I have reviewed several in the past, and the review process is very much oriented to "does this make sense, and is it practical?", instead of "bbut is this Proper Science and not Merely Engineering" that some other venues employ.
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