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Written by Rune Skovbo Johansen on 2025-01-23 at 15:30

New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:

https://www.youtube.com/watch?v=HPqGaIMVuLs

Source repository:

https://github.com/runevision/Dither3D

[#]gamedev #vfx

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Written by Ludovic Archivist Lagouardette on 2025-01-24 at 14:07

@runevision

@Melcx regarde ce truc bonhomme

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Toot

Written by Melcx on 2025-01-24 at 14:12

@Archivist @runevision Nice!

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