How do various "universal roleplaying game systems" stack up? I start with a look at the Cypher System and Savage Worlds. One definitely performs better than the other. https://www.onefootinfairyland.com/all-in-one-part-1/ #TTRPG
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@KeithAmmann “Cypher works extremely well for my purpose, but it’s not without its flaws. The main one is that it can feel overly abstracted, turning every task into an exercise in resource allocation and risk calculation.”
This reflects my experience, too, after playing Traveller’s Ancients trilogy last year with Cypher’s ruleset. And FWIW, Cypher’s tone’s considerably more heroic than Traveller’s, which made for noteworthy differences between characters when translating across game systems.
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