There should be a tradeoff in the type of technology you use. Or there should be a rock-paper-scissors type thing going on. If you have neither of these things, then players are always gonna gravitate towards the largest, most advanced and heaviest loadout and it gets boring
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Take Star Wars: Empire at War for example. A fleet full of Star Destroyers is always gonna beat a fleet that composed of fighters and bombers, even though bombers are allegedly strong against star destroyers. They just forgot to balance the game that way.
It would be interesting if certain types of ships beat other ships, so you always have to keep your fleet composition optimized. Instead, it's "larger ship beats smaller ship" all the way down
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I'm also experiencing this with both Mechwarrior 5 games right now. Light mechs are beaten by medium mechs are beaten by heavy mechs are beaten by assault mechs. There's nothing that can beat a 100 ton mech, except for another 100 ton mech. And since you can only field 4 or 5 mechs at a time, the optimal loadout is gonna be 4 assault mechs every time
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This also means that the game is incredibly hard at the beginning, when you only have a single light mech, and gets easier and easier until it's almost trivial in the end. This is just not an interesting way to design the game
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The problem with this game is that it takes forever until you get to play a mech build that isn't complete trash
Love firing twice and getting the "heat critical" warning in the useless Centurion
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I beat this mission despite the arm that houses the AC10 getting shot off just a few minutes into it. What a slog, god damn
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I still haven't played a mission that paid more than I had to pay in repairs afterwards
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me, just finishing the mission: shit fuck shit repairs all the mechs
mech bay: are you sure? this is gonna cost more and take longer because we're in a conflict zone
me: well yeah I have no choice in that confirms
Ryanna: how about we head to an industrial hub next. We could repair all our mechs there, it's gonna be cheaper
me:
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SRM60 carriers exist? okay
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nobody cares about this game but I'll keep posting about it until it's a thing on the fedi
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hell yeah the sassy Phoenix Hawk is back in the party
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Locusts are so fucking annoying
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nomen est omen
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Inner Sphere heavy mech:
Clan heavy mech:
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What's the point of multi mission objectives? There's only two ways you can do them
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The existence of things like the Manticore Heavy Tank basically means that none of the mechs in this universe make sense.
If you can strap 4 heavy weapons to a tank that's really low to the ground and difficult to hit, why would you strap those same 4 weapons to a mech that is basically a huge metal dude standing up
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men will literally approach the hidden object to pick it up instead of going to therapy
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Going around a corner and running directly into a Centurion with a burst fire AC-20 💀
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AC-20 Boyfriend
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Blackjack, Rifleman and Jägermech are all the exact same mech. You cannot prove me wrong
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what the heck is this
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why does it have a PROPELLER
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why is it equipped with 2 PPCs and ONE HUNDRED AND EIGHTY rockets
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what the hell even is a rocket
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What were they thinking when they wrote the arena announcers for this game
Ava Masters is painful and Jackson and Cotton are unbearable
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If this game came out last year, I would assume that an AI wrote their dialog and a different AI did the voice acting
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They designed the Catapult's armor to be one point too little for a full ton just to fuck with autists and people with OCD
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Seeing the number 64.97 out of 65 available tons and being unable to do anything about it is INFURIATING
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I hate the arena build of the Urbanmech so god damn much
Light rifle burst fire, PPC-X, two light lasers and UNLIMITED HITPOINTS
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Well now I got one of them. What are you gonna do now mfers
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being a Christian means you can't take care of your children anymore??
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punctuation can save lives
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The entire Rasalhague arc is so funny to me. "What if there was racism against Swedes". "What if Japanese people subjugated Europeans". 10/10 fantasy writing
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the existence of the mech Warhammer (the one I'm piloting in the screenshot above) is also really funny
do you think 40k has a dude working for the imperium of man as a battletech?
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Idk if it's all the mods I'm using but all those missions where you have to destroy sattelite uplinks, dodge artillery and conquer a command post are way too fucking difficult
You're facing numbers of enemies that you usually don't see over the course of five missions
I straight up do not have enough HP or firepower to complete this mission, even on a perfect run
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What
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I feel very indifferent about LAGOM-GUMI
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Cockpit Primitive is such a troll item
Trade offer
I get 110 000 c-bills
You get +200% death chance
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oh also it's 2 tons heavier for no reason
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rear-facing weapons are so funny to me. I'm sure they make sense in the tabletop, but in the video games? Yeah sure I'd like to fire two medium lasers in a direction I can't see anything in
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It would make so much sense to place a turret on a battelmech, but apparently that violates the constraints of the setting.
Come to think of it, it's actually really hard to believe that a battlemech would be operated by one single person. A main battle tank in the real world is crewed by three to five people. So why would a battlemech, which is a far more complex machine, be able to be operated by a single pilot?
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Me blocking the doorway so that Duncan Fisher cannot get out and get shot to pieces in the arena: Hahaha yes! Yeah!!
Me being a stationary target for the other combatants and getting shot in the head: Well this sucks. What the fuck
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Phoenix Hawk Tuah
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oh my fucking god
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oh I forgot the heat sink in the head. 33 heat sinks in total. Jesus fucking christ
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I hate the solaris urbanmech so god damn much
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Piloting a Loader King for the first time and this thing cannot look up or down???
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like. The torso is super inflexible. One of the few mechs where installing weapons in the arms actually makes sense
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I hate inferno missiles so god damn much
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you ever just
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Me chopping other mechs to bits with my Highlander's greatsword: Hahaha yes! Yeah!!
Me getting chopped to bits by an enemy Highlander: Well this sucks. What the fuck
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Walking up to a mech and oneshotting them with that assault greatsword is so satisfying
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Black Lanner my beloved
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please rate my absolutely insane Banshee build
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The original banshee is fun because its 95 tons yet there are 30 ton mechs with superior weaponry
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Never a good sign when the sarna article on a mech includes the word "perversely"
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It also doesn't look great
But at least it places all the weaponry in the torso
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To reiterate. This Banshee is a 95 ton walking Death Star that can sprint in 150 km/h bursts and punch tanks with its giant metal fists
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I think this is even more fun to play than the Highlander with the giant-ass sword
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You just have to be careful you don't overdo it with the lasers and overheat completely
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@schratze let that sink in.
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@schratze paging @ExpiredPopsicle for urbie love
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@schratze 💠 You can't fool me, this is excel
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@taq this is a really good spreadsheet simulator I swear
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@schratze Sorry, I’m not a gamer
Is this the GUI for ffmpeg?
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@slothrop lmao basically yeah
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@schratze Energy weapons are sweet until you get hit and lose some of those heat sinks. Then you're extra fucked.
MISSILES. More missiles are always the answer.
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@mdhughes you're always gonna need a combination of weapons. The problem with missiles is that they distribute damage evenly across the enemy mech. No way to target single components or make a killing shot.
Pure energy builds can work, but you absolutely need those double heat sinks. So guess what I did to this Annihilator
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@schratze But the funniest thing ever is peppering some energy goon with missiles, taking out all their heat sinks at once. Who cares if I hit one system, when I make them shut down or explode next turn?
Of course I stopped laughing when the fucking Clan mechs showed up and now everyone had 50 heat sinks. Mostly quit after that.
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@schratze finally a real hacker desktop :blobcatbongo:
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