I wonder if federated networks tend to be more decentralized in practice than fully P2P ones.
After all, if the protocol is fully decentralized but everyone runs the same software made by a centralized team, then in practice the network is under central control.
Federated networks require server admins with technical expertise, time, and their users’ trust. A waste of labor, when P2P networks don’t? But expertise/time/trust is exactly what you need to make a fork successful, if necessary.
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This is similar to the theory that Gen Z is less tech savvy than millennials because they grew up with better computers. Computers that were easier to use and more reliable – and thus didn’t force their users to learn tech skills in order to get them to work. Also more locked-down, but that’s not even the main issue.
I don’t know whether this theory is actually supported by evidence, though.
You can also draw connections to earlier generations and their cars…
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@comex I think devices being more locked down/better is a factor - but the most significant one in my mind is the UX on the most likely devices kids are going to encounter these days (ie, tablets/smartphones/consoles) is optimising for turning people into passive consumers rather than active users.
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@qwertyoruiop @comex I agree with this. My generation (Millennials) already had GUIs that made it easy enough to never delve into technical stuff - and many of my childhood friends and classmates from elementary school or high school never have. But it was possible, for people like me. But if I had never seen a desktop operating system until I hit university, things would have turned out very differently, I'm sure.
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@siguza @qwertyoruiop @comex On one hand I think it’s great that computers have become accessible to people who don’t want to “get up the ladder” and become enthusiasts. Everyone benefits from that.
on the other hand I hate that the ladder is being kicked down by cryptographically (vendor-owned) locked down systems, just because the market for enthusiasts is becoming a smaller and smaller slice of the pie.
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@hdesk @qwertyoruiop @comex honestly, I don't think mobile devices and consoles are more accessible than desktop OSes. As I said already, many of the people I grew up with were perfectly able to navigate those without having to become power users. But on mobile devices, you don't even have the option to become a power user anymore. You're just a pair of eyeballs to be exploited.
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@qwertyoruiop @siguza As in, because of the inherent limitations of small screens and no keyboard?
Or because of something more specific about OS design?
Both?
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@comex @qwertyoruiop I think it mainly comes down to the fact that the concept of files isn't even exposed to the user. You're not empowered to... handle data, essentially. That is a privilege reserved for app and OS devs, and any type of data sharing or organising has to be explicitly implemented by the devs. Add to that the fact that open source is effectively non-existent on these platforms due to the gatekeeping and associated costs of publishing apps, and you get an environment where most app devs don't spend time and money on coding interfaces that let users manage their files, because why would they?
If you have some game that has a cool photo mode, but only allows you to upload those photos to the vendor's cloud and not export it to the camera roll - well, tough luck.
If you want to back up your savegame - no dice. That would allow you to modify some "diamond" token or whatever that is sold as an in-app purchase, and obviously we can't have that.
Some app using 100 GB of storage and you wanna clean its cache? LOL who are you, the owner of this device or something? You can try uninstalling and reinstalling the app, maybe that'll get rid of it, or maybe not.
If you're editing photos and want to keep them organised - well, you can leave the original in your camera roll, import a copy into some photo editing app, and then export the finished work back to your camera roll and leave the editing project in the app for all eternity. Creating one project folder and storing the data of multiple apps there is not an option.
But even just getting such an app is a significant effort. There are no built-in apps for "pro users". There are some pro apps in existence, but they cost money, and they are crippled when compared to their desktop counterparts. And likely not due to hardware limitations, but because it's simply not worth to invest time and money into bringing them up to par.
Open source is also non-existent, due to the gatekeeping and vendor tax, which means that only for-profit software can survive. Scripting is outlawed. And creating software yourself requires a desktop operating system altogether, and usually also costs money to even get started with.
At some point, the human input interface probably comes in as well. A lack of keyboard shortcuts and a small screen do add more friction to one's workflow.
There's just friction at every turn. The OS creates friction for both users and developers, and then the developers opt to not deal with that, which adds tenfold more friction for users.
It's infinitely easier to just fetch data from the web, put that on the screen, and let that be it.
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