Here's a little tool I built to design Flexoki 2.0. I wanted artistic control over ramping while still interpolating colors programmatically with Oklab.
In the future it could be used to create more hues and emulate watercolor pigment types within the Flexoki color space.
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the Flexoki playground is open source and in the repo here:
https://github.com/kepano/flexoki/tree/main/_playground
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@kepano <hy choose oklab instead of oklch ?
oklab issues are known now
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@teotimepacreau the interpolation does use oklch (not oklab)
it is confusing... both are oklch and oklab are in the Oklab color space, oklch is the cylindrical form of oklab
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