Why doesn't valav discount their 30% fee for game developers so they bring their games to the steam deck?
https://lemm.ee/post/52005441
=> More informations about this toot | More toots from penquin@lemm.ee
Because they’re not some parasitic company that needs to buy up and incentivise games to come to your platform.
Releasing on steam deck will bring more sales. I don’t even own a steam deck and will only buy steam deck titles myself.
=> More informations about this toot | More toots from cooopsspace@infosec.pub
Why would they when some person on the internet will do it for free?
=> More informations about this toot | More toots from fuckwit_mcbumcrumble@lemmy.dbzer0.com
Because they make more profit from that 30% than they make from hardware sales. That’s all there is to it.
=> More informations about this toot | More toots from SpacePirate@lemmy.ml
Simply put, they don’t need to. Linux might be a tiny percentage of the market but thanks largely to steam deck it is growing, which means it’s starting to become more worth it for companies to make sure their game works on it.
Secondly, thanks to proton, some games don’t even need to be modified to support Linux or the steam deck. I play plenty of games that are listed as unplayable or unverified on my steam deck, and sometimes it is listed that way because of one or two minor things that haven’t broken the game for me.
And lastly, as every major company has found out one by one, it’s worth it for them to pay the 30% to get access to steam users.
=> More informations about this toot | More toots from tristan@aussie.zone
Lenovo is dropping their steamdeck clone thing too…companies are chasing money now
=> More informations about this toot | More toots from Fiivemacs@lemmy.ca
I think every single one here missed my point. Oh well
=> More informations about this toot | More toots from penquin@lemm.ee
Even with your clarification, I think I touched on that. Steam isn’t trying to push companies to develop for Linux, instead they are trying to make Linux more compatible with games. That’s why they’ve talked wine and turned it into a very game specific thing called proton.
If they wanted to push people to develop for Linux, they wouldn’t put so much time and effort into developing something that removes that need
=> More informations about this toot | More toots from tristan@aussie.zone
I don’t know what you mean by ‘bring your game to the deck’. How is it any different from listing it on Steam? Anyway to answer the question I think it’s because they actually have a decent platform that’s worth the cost for most developers. If you start conditionally lowering prices you also create an extra incentive for people to hold off putting their games on steam in the hope of getting a special deal.
=> More informations about this toot | More toots from Aurenkin@sh.itjust.works
I edited my post to explain that. SteamOS on the SteamOS deck is Linux, and many games developers refuse to bring their games to Linux because of “cheating” and the “small user base”. Why do you think protondb exists?
=> More informations about this toot | More toots from penquin@lemm.ee
They don’t need anti- competitive practices to stay relevant like some other companies seem to.
The Deck is intended to allow games not even made for Linux to run on it. Having games not actually designed for the system working well on the system is more of a flex than purposely getting devs to optimize for it.
=> More informations about this toot | More toots from Kolanaki@yiffit.net
I’m simply talking about those games that don’t work on Linux/steam deck and their devs refuse to bring them over, like for example, Roblox, Fortnite, withering waves….etc. I’m suggesting that valve should incentivize these people to bring their games over
=> More informations about this toot | More toots from penquin@lemm.ee This content has been proxied by September (3851b).Proxy Information
text/gemini