What's people's current experience with filing MSVC codegen perf bugs?
I used to not want to file bugs because experience was bad (circa 2018?), then there was a period of "I can file bugs and bugs get fixed" (circa 2021?), but then bugs stopped getting fixed and experience got bad again so I lost interest. Not sure if I should bother creating minimal reproducers etc.
=> More informations about this toot | More toots from zeux@mastodon.gamedev.place
@zeux Aside: I was reading this earlier today (on a deadlock bug found in SRWLock of all things) and it reminded of all my experiences of trying to report bugs to MS except through backchannels.
=> More informations about this toot | More toots from pervognsen@mastodon.social
@pervognsen yuup.
=> More informations about this toot | More toots from zeux@mastodon.gamedev.place
@pervognsen @zeux The tool is basically the canary for whatever they're doing these days, isn't it? No testing, push the patch, if it's fucked up, then something will flare up in the feedback tool.
The whole concept reminds me of Ender's Game, where two literal children were able to control global world politics by arguing on some internet forum. It's the same level of detachment from reality, but at least Card wrote the book in times before there was a global network.
=> More informations about this toot | More toots from wolfpld@mastodon.gamedev.place This content has been proxied by September (ba2dc).Proxy Information
text/gemini