Input lag with built-in controls?
https://lemmy.nowsci.com/post/12606438
=> More informations about this toot | More toots from fmstrat@lemmy.nowsci.com
That’s really bizarre. A lot of rhythm games have a calibration test you can do for both visual and audio lag, the visual lag test would be a great way to get some time measurements of the lag with different controller types.
=> More informations about this toot | More toots from Fubarberry@sopuli.xyz
Oh perfect, see edited post for a partial solution (so far), I will use this game to test my findings.
=> More informations about this toot | More toots from fmstrat@lemmy.nowsci.com
text/gemini
This content has been proxied by September (ba2dc).