I will start posting here my progress on HexaTTD, an OpenTTD like game, on an hexagonal grid ! 🚂🚄🚆
It's all open source, built with raylib, and available here on codeberg :
https://codeberg.org/BenjaminV/HexaTTD
[#]hexattd #openttd #hexgrids #codeberg #raylib
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Here is what the game look like now : there is no gameplay yet, but the core of building rails and trains moving works ! They can take turns (real turns, not sharp 45° as in openttd).
Next steps : signals, path finding, real graphics...
[#]hexattd
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