A thing I worked on at Epic is now public: We've worked hard to get Unreal Engine cooking on Linux using Wine.
My friends Adam and Aiden from TensorWorks have written up all the technical details of our joint adventure here: https://tensorworks.com.au/blog/migrating-unreal-engine-cook-workloads-to-wine/ - It's a very technical piece, which is indicative of the difficulty of the problem we tackled. Good times!
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Find some documentation for the Unreal Engine side of things here: https://dev.epicgames.com/documentation/en-us/unreal-engine/wine-enabled-containers-quick-start-for-unreal-engine
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