Meadowfell is out on Android π³βοΈIt's a procedurally generated world with no quests or enemies. Shape-shift into animals, ride boats/balloons, plant gardens, and roam 9 unique regions. Plus tons of options for world size, visuals, and FPS testing.
Google Play: https://play.google.com/store/apps/details?id=com.protopop.meadowfell
https://www.youtube.com/watch?v=fjuCDfKholU
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@protopop just bought it (again, already had it on Steam! π). It looks and works wonderfully on my phone!
I am a bit puzzled by the sword and the bow tho. Is combat planned?
Also, a bit of building a la Valheim would be soothing, I found a beautiful spot π
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@lobau Thank you! Finding beautiful spots is probably my favourite thing in Wilderless. And after I launch Meadowfell on Steam, Wilderless is getting a 2.0 update with a bunch of improvements so you'll get those too. Yeah, there was combat and magic planned, I haven't out it in yet but it would be in a way that works with a generally peaceful world like this, and probably optional. I wanted to get the mechanics in early so I could get them working with gamepads from the start.
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@protopop yeah I hear you, combat would change the game radically. I love what Eastshade did with their "no-combat Skyrim", and I thoroughly enjoyed finding beautiful places to paint and fill in requests and quests. Maybe a mechanics like this to create structure and encourage exploration could work. Congrats on the release!
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