JVM bytecode natively running on the Wii 🥰
https://github.com/thamugadi/jazelle-wii
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or should i say JRM (java real machine)
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@aramya it's JAM (Java Actual Machine)
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@aramya wait hold up the wii has a fucking jazelle cpu??
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@halcy @aramya yeah, I think the 3DS's ARM11 supports Jazelle too.
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@Rairii @aramya for the wii it's kinda surprising to me but for the 3DS it seems outright wild, you'd think for a mobile device they'd cut out anything not strictly needed
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@halcy @aramya the wii u's IOP is also a ARM926EJ-S, same as the wii (haven't checked personally but i trust f0f's old blog post), so that has jazelle too
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@halcy @aramya the ARM926EJ-S was incredibly common in that era
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@aramya jazelle is Fucked Up
didn't know the wii had it! or that it was. actually usable lmao
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@lunabee haha :D
tbf i haven't run anything serious with it, i wonder how far we could push its limits
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