There's this thing in video games that portray combat in a modern or sci-fi setting. A trap they all fall into. Bigger is always better. And that completely defeats the purpose of smaller and lighter tech in these games
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There should be a tradeoff in the type of technology you use. Or there should be a rock-paper-scissors type thing going on. If you have neither of these things, then players are always gonna gravitate towards the largest, most advanced and heaviest loadout and it gets boring
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Take Star Wars: Empire at War for example. A fleet full of Star Destroyers is always gonna beat a fleet that composed of fighters and bombers, even though bombers are allegedly strong against star destroyers. They just forgot to balance the game that way.
It would be interesting if certain types of ships beat other ships, so you always have to keep your fleet composition optimized. Instead, it's "larger ship beats smaller ship" all the way down
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I'm also experiencing this with both Mechwarrior 5 games right now. Light mechs are beaten by medium mechs are beaten by heavy mechs are beaten by assault mechs. There's nothing that can beat a 100 ton mech, except for another 100 ton mech. And since you can only field 4 or 5 mechs at a time, the optimal loadout is gonna be 4 assault mechs every time
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This also means that the game is incredibly hard at the beginning, when you only have a single light mech, and gets easier and easier until it's almost trivial in the end. This is just not an interesting way to design the game
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The problem with this game is that it takes forever until you get to play a mech build that isn't complete trash
Love firing twice and getting the "heat critical" warning in the useless Centurion
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I beat this mission despite the arm that houses the AC10 getting shot off just a few minutes into it. What a slog, god damn
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I still haven't played a mission that paid more than I had to pay in repairs afterwards
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me, just finishing the mission: shit fuck shit repairs all the mechs
mech bay: are you sure? this is gonna cost more and take longer because we're in a conflict zone
me: well yeah I have no choice in that confirms
Ryanna: how about we head to an industrial hub next. We could repair all our mechs there, it's gonna be cheaper
me:
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SRM60 carriers exist? okay
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nobody cares about this game but I'll keep posting about it until it's a thing on the fedi
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hell yeah the sassy Phoenix Hawk is back in the party
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Locusts are so fucking annoying
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nomen est omen
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Inner Sphere heavy mech:
Clan heavy mech:
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What's the point of multi mission objectives? There's only two ways you can do them
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The existence of things like the Manticore Heavy Tank basically means that none of the mechs in this universe make sense.
If you can strap 4 heavy weapons to a tank that's really low to the ground and difficult to hit, why would you strap those same 4 weapons to a mech that is basically a huge metal dude standing up
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men will literally approach the hidden object to pick it up instead of going to therapy
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Going around a corner and running directly into a Centurion with a burst fire AC-20 💀
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AC-20 Boyfriend
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Blackjack, Rifleman and Jägermech are all the exact same mech. You cannot prove me wrong
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what the heck is this
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why does it have a PROPELLER
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why is it equipped with 2 PPCs and ONE HUNDRED AND EIGHTY rockets
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what the hell even is a rocket
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What were they thinking when they wrote the arena announcers for this game
Ava Masters is painful and Jackson and Cotton are unbearable
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If this game came out last year, I would assume that an AI wrote their dialog and a different AI did the voice acting
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They designed the Catapult's armor to be one point too little for a full ton just to fuck with autists and people with OCD
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Seeing the number 64.97 out of 65 available tons and being unable to do anything about it is INFURIATING
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@schratze chonky!!!
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@CAETFOOD he's a beefy green boy
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@schratze touchy the hidden object
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@CAETFOOD 😏
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@schratze :blobCat_hug_blobhaj:
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@CAETFOOD touchy tha hidden sharky
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@schratze hmmmmmmm dead
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@schratze AC-130 Boyfriend (high as a kite)
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@schratze Locust 🥰
played MWO for a little and this was one of our favs to play. light mechs are actually fun in that game. using mobility to scout and flank and shooting the big, slow assault mechs in the back was great.
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@elexia oh I never got to play MWO. I'm getting more and more curious to try it out now
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@schratze I loved mercenaries. Are you gonna play clans next? I’m a free hours in and enjoying it
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@dougwade yeah I'm playing Clans with my siblings but we couldn't find a time this week
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