Why are my pawns taking the longest possible route to get places?
https://yiffit.net/post/14965842
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Vanilla Rimworld pathfinding is bullshit. It gets even worse during fights, as pawns will move unnecessarily too close to the enemy, and get wrecked as a result. Or they shortcut through the freezer.
For DF-like path priorities, thereโs Path Avoid.
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There's also a clean pathfinding mod
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Thereโs a bunch of them actually:
The second one is up to 1.4 but comments in the Steam page report it working for 1.5 too. You can either edit the version manually or use something like No Version Warning alongside it.
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