Ancestors

Written by GolfNovemberUniform@lemmy.ml on 2024-11-07 at 19:27

Mindustry: an extremely high quality (and difficulty) FOSS tower defense game

https://lemmy.ml/post/22249602

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Written by Creat@discuss.tchncs.de on 2024-11-07 at 20:20

It’s great and all (it really is), but the target audience was just presented factorio 2.0 (and space age), so we’re busy for a few months.

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Written by GolfNovemberUniform@lemmy.ml on 2024-11-07 at 20:26

Sorry didn’t know that. I’m not interested in Factorio because imo it looks terrible.

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Written by Kalcifer on 2024-11-07 at 20:28

I’m not interested in Factorio because imo it looks terrible.

What do you not like about it?

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Toot

Written by grue@lemmy.world on 2024-11-07 at 20:38

He just told you: “it looks terrible.” And he’s not wrong; Factorio’s art really does kinda suck.

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Descendants

Written by GolfNovemberUniform@lemmy.ml on 2024-11-07 at 20:41

I don’t think it necessarily sucks. It’s just old and I’m not a fan of it.

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Written by grue@lemmy.world on 2024-11-07 at 20:47

It looks like the “good enough” placeholder art devs put in before they get around to hiring an actual artist.

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Written by DWin@feddit.uk on 2024-11-07 at 21:17

I personally disagree, I really love the dramatic sprite style they’ve gone with. Everything’s so hyper industrial with lovely details when you zoom in.

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Written by Rukthag@lemmy.world on 2024-11-07 at 21:54

It’s also so wonderfully mechanical and smoothly animated. Might not hit for those that didn’t grow up with similar styles or something.

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Written by Captain Aggravated on 2024-11-07 at 22:05

It is my understanding that Factorio’s art is 3D modeled and rigged, and then 2D animation frames are captured from that so the game doesn’t have to actually render 10,000 inserters every tick.

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Written by DWin@feddit.uk on 2024-11-07 at 23:45

Ah that’s awesome, but now I’m wishing I could take a peak at the 3d versions running and explore them a bit.

It would also explain why they all have the same visual vibe of the ancient dancing baby gif haha

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Written by Captain Aggravated on 2024-11-08 at 01:22

A lot of 2D games made their art that way; earlier I called Factorio “Age of Empires with a 3 pack a day habit” because AoE’s graphics are 2D sprites made from 3D graphics. I mean, think about it, would you rather draw the little villager walking frame by frame by hand in a pixel art editor in 8 or 16 different angles depending on if the model is symmetrical, or model and animate it in 3D and then frame capture it from several angles? Hell there’s probably tools to do the latter automatically. I bet Blender can just do that.

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Written by pyre@lemmy.world on 2024-11-08 at 06:09

blender can do anything with a little python

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Written by snugglesthefalse@sh.itjust.works on 2024-11-09 at 13:41

Yeah you can even postprocess it to be pretty similar to pixel art from the render

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Written by zqps on 2024-11-08 at 11:15

… Did anyone really think 2D pixel art is rendered in real-time from individually animated 3D 9bjects?

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Written by Kalcifer on 2024-11-08 at 05:34

there’s no style to it

I mean, it depends on how you are defining “style”, but, to avoid being pedantic, I actually think that it does have a style, and a very recognizable and unique style at that. It has a very maximalist, industrial, gritty look to it that I love. Everything is so hyper-detailed in model design, texture, and animation. It all fits a very specific aesthetic. It’s completely fine if that aesthetic is not to your taste, but I think it’s disingenuous to say that it has no style at all.

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Written by yonder@sh.itjust.works on 2024-11-08 at 05:48

This ia exactly on point. I have never played Factorio but can recognize it from any screenshot from its style.

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Written by Captain Aggravated on 2024-11-09 at 17:55

Mindustry looks like one of those games you’d find on those “1001 Games!” cds back in the 90s thatbalways had the Hugo Whodunit games and the shareware version of Wolfenstein 3D. It has that MS Paint look to it.

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Written by KillerWhale@orcas.enjoying.yachts on 2024-11-09 at 10:32

Calling Factorios graphics bad on a post praising Mindustry is just absurd.

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Written by blackbirdbiryani@lemmy.world on 2024-11-07 at 21:14

Man I love factorio’s art, had no idea people thought it was bad. Maybe at release. But there’s alot of attention to detail in the sprites, even the trees sway gently in the breeze. You don’t see that often in other games of a similar style.

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Written by vala@lemmy.world on 2024-11-08 at 00:15

It’s the color palette. It’s genuinely terrible. The pixel art itself looks pretty good but those colours just kill it.

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Written by pyre@lemmy.world on 2024-11-08 at 06:06

still says “those colours”

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Written by Kalcifer on 2024-11-07 at 22:16

Factorio’s art really does kinda suck.

I will restate the original question: What do you not like about it?

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Written by grue@lemmy.world on 2024-11-07 at 22:18

lemmy.world/comment/13329257

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Written by Kalcifer on 2024-11-08 at 05:35

sh.itjust.works/comment/14915311

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Written by zqps on 2024-11-08 at 11:13

That sentence could just as easily mean “I’ve never played it, but it looks like a really bad game”.

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