Ancestors

Toot

Written by 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️ on 2024-10-30 at 07:08

Can't butcher/bury/burn Yttakins?

https://yiffit.net/post/14573982

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Descendants

Written by brsrklf@jlai.lu on 2024-10-30 at 07:38

I’d say double check your bills (target/range), and that the body is allowed and not out of your pawns’ allowed area (if nothing works regarding that body, I suspect something like that).

If everything is set as it should, I can’t think of anything except weird mod interaction. Vanilla is not supposed to treat xenotypes differently for these purposes.

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Written by randomdeadguy@lemmy.world on 2024-10-30 at 07:52

I don’t know anything about those race mods but i had a similar problem. I don’t think the Yttakin gene is related to the issue. They’re a type of human, like the other biotech races.

I would check the storage filters on the freezer- if it disallows rotten human corpses, the stockpile won’t count the rotten corpse even if it allows fresh ones.

The second thing I would check would be the bill details for cremating corpses. The rotting stranger might not meet the filter for the bill’s ingredients.

Hope this helps! Good luck!

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Written by mortalic@lemmy.world on 2024-10-30 at 14:14

Get the mod, pickup and carry.

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Written by 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️ on 2024-10-30 at 21:48

Already have it.

@Brsklf@jalai.lu - Tried drafting a dude to manually pick up the body on your suggestion; still too heavy. :/

I may have to wait until I can craft or buy a hauling robot (from Misc. Robots). I don’t think those have any weight limits. Or I’ll have to cheat and just remove it my own damn self.

Still confused how it got in there. Being frozen doesn’t make things heavier, does it? I’m not even sure if he’s even frozen. It doesn’t say frozen on him and he is actively rotting in a -2F room. That fur is damn good! lol

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Written by mortalic@lemmy.world on 2024-10-31 at 13:54

For real though, that mod is such a great quality of life improvement. I’d get it and watch as your corn fields magically get hauled.

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