Ancestors

Written by martin on 2024-09-16 at 22:53

hey I made a new website and I wrote a bit about a weekend project playing with some of the @dynamicland ideas: https://mewo2.com/

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Written by jarkman on 2024-09-17 at 06:33

@mewo2 @dynamicland This is very exciting.

I would like to make some of the interaction objects be more active, so it had outputs that were not just the projection. But I have no idea what that would be for.

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Written by jarkman on 2024-09-17 at 06:35

@mewo2 @dynamicland Whiteboard Techno also wanted to be big. Something about the need to have physical space for hands and heads means that it needs to be kind of person-sized.

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Written by jarkman on 2024-09-17 at 06:36

@mewo2 @dynamicland I don't think you could use back-projection and a back-camera so there is no way to build the works into a closed box.

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Written by jarkman on 2024-09-17 at 06:37

@mewo2 @dynamicland It would make a great platform for a shared visual musical toy, of course, but maybe that is not the kind of use case you are thinking of.

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Written by martin on 2024-09-17 at 08:08

@jarkman @dynamicland haha was definitely thinking of you and whiteboard techno when I was coding up this slider last night

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Written by martin on 2024-09-17 at 08:10

@jarkman @dynamicland I definitely think more effectors (including audio) would be good - am a little concerned about latency, but there's only one way to find out if that's a problem! v1 was definitely mostly about getting a baseline that works, before I start messing around with bells, whistles, &c.

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Written by jarkman on 2024-09-17 at 10:54

@mewo2 @dynamicland I hope you mean bells and whistles in a completely literal sense ?

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Written by jarkman on 2024-09-17 at 10:55

@mewo2 @dynamicland Oh - also tangentially - could you make an actual modular synthesiser out of this, with VCOs and VCAs and so on?

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Written by martin on 2024-09-17 at 11:08

@jarkman probably? tracking the patch cables (or equivalent) would be a fun little design problem - my first thought is that you'd use actual patch cables and then do some clever multiplexing to see what's connected to what. at that point I wonder if you'd be better off making an actual synth though

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Written by jarkman on 2024-09-17 at 11:25

@mewo2 On further introspection, it turns out that I was imagining paper modules with (eg) string for patch cables and all the synthesis inside the computer.

Plus a few physical (+paper) modules for input and output, with real jack sockets for real patch cables that connect to off-table hardware. Plus paper sockets for string to connect them to the paper modules.

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Toot

Written by martin on 2024-09-17 at 11:28

@jarkman yeah I was imagining that too, and then asking myself "but how do you know where the string is?". feels like you could do one or two with a camera, but you're in trouble once it gets complicated. but maybe not! worth trying probably

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Descendants

Written by jarkman on 2024-09-17 at 11:31

@mewo2 Maybe the ends of the string have little pucks with visible tags ? Then you never need to know where the actual string is.

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Written by martin on 2024-09-17 at 11:34

@jarkman oh that's clever yeah. probably a limit on how many you can distinguish unless the pucks are pretty big. experiment is needed

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Written by jarkman on 2024-09-17 at 11:36

@mewo2 Well, that sounds like fun.

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Written by jarkman on 2024-09-17 at 11:53

@mewo2 Are those April tags ? How many bits do you get ?

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Written by martin on 2024-09-17 at 12:11

@jarkman no, they're aruco - just went with what was already available in opencv. I'm using the 100 tag dictionary, but there are 250 and 1000 tag versions (with correspondingly worse error correction)

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Written by jarkman on 2024-09-17 at 12:13

@mewo2 How many patch cables could a person possibly need ? :-)

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