An article just went up on Eurogamer talking about the Periphery Synthetic game and the state of game accessibility for both blind gamers and blind developers. It features comments from many respected blind consultants and developers including @talon, @shaysters and yours truely. I think it's totally worth a read because it covers the topic from multiple angles very well https://www.eurogamer.net/periphery-synthetic-is-playable-by-sound-alone-is-it-the-next-step-in-accessibility-for-the-blind-and-visually-impaired #GameAccessibility #GameDev #IndieDev
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And if you haven't checked out the game the previously posted article is talking about you absolutely should. It's a very chill experience where you're exploring a planet with an advanced suit that can be upgraded to drive, fly and even travel underwater. What's really unique is all sound in the game is synthesized in realtime, giving it a very unique, kind of synth wavy vibe. That also means that when you do things like skip on the surface of the water or drift around in the sand in the vehicle mode it has a very organic sound, and this is coupled with very good use of vibrations if you have a gamepad connected. There's also a musical instrument included that you can play as you game. It really shows off what's possible with the WebAudio API. You can get it either on Steam or DRM free on itch:
https://store.steampowered.com/app/2121790/Periphery_Synthetic/
https://shiftbacktick.itch.io/periphery-synthetic-ep
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@pitermach welp, I did just finish a game today.
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