really cute that there is in fact text for getting all the endings in catz (gba). "you've reached all possible endings. congratulations! thanks for all the time you've spent playing!"
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there is also text that - assumedly - shows up when you boot the game in debug mode. it reads, "the pet shop. for debugging and testing, use select to increase money." it's also translated in the other languages available in the EU vers
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i worked a bit on rich presence for RA display. i narrowed down some values that might be nice for it, but ends up that i probably won't need them (RA discourages player/cat names, and i dont want to put gender markers LOL)
maybe tomorrow i'll do more decompiling, or find that elusive cutscene variable. i found one that seemed like it did some cutscene stuff, but i didn't really know why. i think it's not the right one but does transmit data to the actual storage at some point
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also worth noting that i think the gender marker literally only shows up when connecting with other catz games. it displays nowhere else in the game, and the player is not gendered/pronouned afaik. awesoooooooome
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text/gemini