All is well with #Kisslicer, but there is one annoying feature - it doesn't know how to make bridges, not in any way.
You see, you don't print a bridge as solid in the air - it doesn't work that way - the lowest layer of the bridge should be strictly lines from support to support, no zigzags, and only on the second level you can afford all sorts of quirks.
And I can't understand what is the problem here - to implement simple bridges.😕
[#]3dprinting
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@yrabbit More often than not I got this as well with Cura Slicer. I guess detection is harder than we think?
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@Natanox It's possible. Although if you allow supports generation, the slicer successfully finds all places where the layer hangs in the air, so there is no problem with finding bridges, but to change the first layer of the bridge to simple straight lines for some reason there is.😜
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@yrabbit @Natanox I hadn’t heard of Kisslicer until I saw this thread. They’re charging money for a slicer than can’t do bridging? Why not use Prusa or Orca or one of the other modern, free Slic3r descendants? This problem has been solved for a very long time in OSS.
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@dwineman Wait, that thing costs money? @yrabbit Why did you got that one?
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@Natanox @yrabbit I downloaded it out of curiosity and the Mac version is broken; it can’t save its config files, and my guess is because it doesn’t know how to request home directory permissions on modern MacOS. Seems pretty bad!
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@Natanox @dwineman
And I didn't buy - the pro version adds printing with many extruders, colour printing, soluble supports - all of which my #Aquila doesn't have
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@dwineman @Natanox
Yes I actually used Cura in the beginning and PrusaSlicer for the last few years and they are quite workable, no questions asked. And I tried #Kisslicer when I used up a spool of filament with PrusaSlicer to select parameters for a simple box :).
After all, it's a 4 megabyte executable file, what have I got to lose?
It worked with the first attempt at excellent, without soap moulds, sores and other.
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@dwineman
P.S. It's very easy to go into assumptions about crooked hands, but as I said - many years with #PrusaSlicer, I myself can give anyone advice on how to fix this or that model :)
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@yrabbit No assumptions, just wanted to know your reasoning. Maybe it’s the best option if you need to run on very limited system resources, but lack of bridging does seem like a troubling limitation.
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@dwineman
Oh yes, you reminded me why I subconsciously try to run Prusa less often - that stupid scroll bar! Sorry, but it's hard to watch.
I can certainly buy a more powerful laptop or wait for them to drop the 3D scroll bars..... just kidding:)
2.7 version
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@dwineman
And the question is not religious - it is quite possible to use both #Kisslicer and #PrusaSlicer for their own purposes :)
Maybe someone will give me the latest Mac tomorrow! Prusa then :)
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@yrabbit You can change the settings to show the ruler and background. I don’t know about the mouse performance problem, but yeah that seems like a GPU (or lack of one) issue they should address. I don’t think reduced system requirements are a priority for them these days, unfortunately.
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@dwineman
Good to know.
But the point is not how it looks, the point is how it is drawn - pushed it into the 3d view slowed down the interface because of that apparently crookedly work overlay in 3d window*.
And the motivation ‘made that the model did not twitch when changing mode’ is ridiculous - just draw in the same place, zero problems 😉
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@yrabbit It may not have been as simple as “draw in the same place” — the old ruler changed the size of the viewport, which meant the camera vector and zoom would also change, and recalculating those to pixel-perfection seems difficult if not impossible. Especially with the perspective camera. I think instead they could have just wasted some horizontal space in the editor view, but more people would probably have complained in that case! Software design is all about trade-offs.
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@dwineman
eah.
And I'm in the minority here - I wasn't annoyed by the old model twitching, much less on the dot-to-dot. 🤣
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