Ancestors

Toot

Written by Sentau@discuss.tchncs.de on 2024-05-07 at 15:51

Testing if VRR is active and working

https://discuss.tchncs.de/post/15351455

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Descendants

Written by taaz@biglemmowski.win on 2024-05-07 at 16:01

github.com/Nixola/VRRTest

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Written by Sentau@discuss.tchncs.de on 2024-05-07 at 16:29

I am on ublue which is immutable. Do appimages work normally on immutable distros¿?

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Written by acockworkorange@mander.xyz on 2024-05-07 at 20:09

Supposedly.

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Written by Sentau@discuss.tchncs.de on 2024-05-07 at 20:10

Thanks I will try it then

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Written by pipe01@programming.dev on 2024-05-08 at 09:20

Probably would be easier to download LÖVE and run it with that

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Written by baru@lemmy.world on 2024-05-08 at 17:32

An appimage should run where, normally you’d put that in your home directory. The immutable bit is outside of your homedir.

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Written by sgibson5150@slrpnk.net on 2024-05-07 at 17:37

Will your display device or associated equipment tell you? My home theater receiver has a signal info button that will display the refresh rate or VRR, if enabled. Also has HDR mode if any, as well as audio input & output formats.

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Written by Sentau@discuss.tchncs.de on 2024-05-07 at 20:04

Sorry I should have mentioned that this is the integrated screen of a laptop

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Written by sgibson5150@slrpnk.net on 2024-05-07 at 20:38

Alas. Hope you find a way to verify your set up!

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Written by azvasKvklenko@sh.itjust.works on 2024-05-08 at 12:52

Remember to enable vsync in game for vrr to work. Use Mangohud to see performance details. With VRR working properly, your FPS should fluctuate as you play the game, byt the feeling should be similar to having smooth vsync-ed game locked to your refresh rate with no stuttering. You can compare that to when VRR is disabled to see if it’s different. You should see the difference with bare eye.

Also VRR Test as others mentioned

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