In addition to some #clarkesworld stories, I heard the first episode proper of @tomasino's @SolarpunkPrompts podcast. While I am not a a writer myself, I enjoyed it. In particular the mention of “Dialect: a game about language and how it dies” – which I have played and enjoyed a few times – makes me look forward to hearing more such asides beyond @alxd's original list (https://alxd.org/22-solarpunk-communities-and-story-hooks.html)
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@Anaphory @tomasino @SolarpunkPrompts thank you!
Both seasons should have 30 episodes, so 8 more than the original 22. The two upcoming ones, The Tower and The Tailors - are original for the podcast, really expanding on the worldbuilding!
If you're interested in games in similar vein, I can recommend "The Quiet Year", "Legacy: Life Among The Ruins", and a few others, depending on which direction you want to go :)
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@alxd I have played “The Quiet Year” twice or so and also enjoyed it, and Legacy has been on my to-play list since I saw you recommend it elsewhere, but has been postponed after a campaign of Wanderhome which might finish soon. I look forward to the podcast originals!
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@Anaphory which episodes have you listened to so far? Do you have a favorite?
I've came to realize that the podcast is much easier to absorb by RPG players than by writers - I think there's something about consciously playing with genres and tropes instead of "letting your creative juices flow". Quite a few writers told me that "they feel the story is already told" or that "it feels forced on them, not an inspiration", while role players... just remix it.
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@alxd I have only just started mixing the podcast into my queue and I have so far listened only to the introduction and the Refugee Camp.
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@alxd That is a sad sentiment. I would be happy to read any good execution of any of your prompts or something in a similar vein, because the prompts give a starting situation, but don't tell me about the characters and the execution, and someone who can get that to sing would have my full attention. Replacing that with a bunch of friends and an ill-fitting rule set just isn't the same – in particular because the rule sets again tend to emulate existing fiction, so we have a bootstrap problem.
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@alxd I guess RPG players are used to creating their fiction in a pre-existing framework, but the other thing about RPGs and Solarpunk Prompts is that the ‘community as the protagonist’ idea is not a stranger to RPGs: The ‘party’ was often the implicit protagonist to a point where intra-party conflict and PC-vs-PC are right at the top of play style discussions (eg. https://bankuei.wordpress.com/2010/03/27/the-same-page-tool/) and these days many games even have a sheet for the ship/gang/squad/community that ties the PCs together.
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@Anaphory absolutely!
What I'm seeing though is not that RPG players are limited by a ruleset, but the writers are limited by... their approach? You can talk a lot about how mechanics limit the story you're telling, but people experienced with RPGs are much more willing to just... try imagining a story based on a starting situation, or to consciously play with tropes.
Important caveat I'm talking about RPG players, not just American D&D players ;)
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@Anaphory I get often asked for help by local screenwriters, playwrights etc and what I'm seeing is that they're extremely resistant to naming the themes / tropes they're using and interacting with them. They don't see them as something they can interact with. A scene? Yes. A character? Yes. The fact that your character is copying the exact tropes from that X movie and doesn't have an ounce of characterization outside of that? Nope, not able to think about it.
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@alxd That is so weird! For me, finding the TVTropes wiki engaged me much more in understanding and analyzing fiction than any amount of English and German lessons at school. Thinking in those terms really opened my eyes to how story elements are used, re-used, put in different contexts, and highlighted or downplayed. I find it wet difficult to understand that professionals work without something like that as a framework.
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@Anaphory wait until you learn most writers don't have version control or diffs when writing :P Some can't even locate their previous version!
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@alxd I have long enough been an academic among academics who do not use any version control (but who do have special search engines and document types to understand the birth, context and demise of an idea) that I am saddened, but completely unsurprised by the lack of version control outside a small niche of jobs.
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@Anaphory @tomasino @SolarpunkPrompts @alxd I love prompt #2 in particular.
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@alberto_cottica @Anaphory @tomasino @SolarpunkPrompts the library? I've had quite a few versions of that ready for anyone who wants to have deeper dive, from a spiritual center / museum of the transitions, to a bustling community hub helping people learn new skills and mindsets as they become necessary. What might be the most fun is both at once, slightly conflicting with each other :)
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