mornin
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admin says 'go make alts!' but I don't like the other morons I like these morons
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Incredible that ignoring the resampling to make the gif, the original image is 64x64. You can fit so much crap in so little space!
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Finished! Pretty happy with the result hehe. #pixelart #gif
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You can so easily see how I do not use Discord or talk to anyone ever by seeing how much I post on Fedi lol
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Surprised how GraphicsGale isn't more talked about. It's so good, and free?
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look at her go!
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lotsa stabbers here smh
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if i made a tiny silly game with custom sprites and a lot of stolen music (from big companies so no indies hurt) to share here would you bust me to the nintendo fbi police corps
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Morninnnnnn :blobcatCoffee:
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man if i keep improving like this at the gym i'll become one of those strong women that can crush watermelons with their thighs
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new blogpost! 2024 wrapup/2025 resolutions! https://sapoweb.neocities.org/blog/post241229
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gender:
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i don't think i wanna transition in real life, i'm pretty comfy with my androgynous look, but fuckin hell it grinds my gears if i can't play as a girl or as a guy/twink/creature in a video game
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mornin
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:bunTongueHop:
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:bunHop:
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Man, I thought my hair was okay for today but I forgot I return home in 10 hours today. By dinner I'm gonna be mr. greasy boi
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So, I'm making a game!
The broad idea is a low fantasy RPG with an Atelier/Final Fantasy 8 approach to crafting and combat, with trading/barter/socials a central mechanic.
I'm very fond of the modded Skyrim/FF8 experience of fooling around and slowly gearing up, making friends and taking the game at my pace. Being able to play it on a phone or the Tooter would be a nice plus.
One of the driving principles behind making this game is the same that the developer Jeff Lait had when developing Powder: I want to play this kind of game. I exactly know what I want, but nobody wants to make it.
The engine will be Rpg Maker 2003 because I wanna see how much I can get of it, and also because I don't have to deal with the usual programming. My burnt out ape brain wants to only use the atrocious RM2k3 language with mouse an occasional keyboard input. I'm fond of closed, simple engines that can be played in any platform. The lack of freedom is a plus in this case even. I don't want a million possibilities. I wanna add shit to the doll house.
Already tested a basic mockup of all the mechanics, so now it's the part where I put a brick over the other until I get a working prototype.
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morning potatos
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