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Happy Holidays !
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I think I did it !
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unpacking a 7z of Toonboom Harmony files that is only 1GB taking up SIXTY GB is wild.
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continuing work on Kousei, apparently meeting someone earlier in Star Citizen with the name Motoko Kusanagi stuck in my head—
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HARDWIRE out now—
aeriform.io
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there may be more than 100 rabbits here—
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QUADRA is now available for supporters in the Veil
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made quite a lot of progress on Kousei, think I have all of the base phonetics done—
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some years ago I started on this project that details all of the many conversions and fan productions of the original Shadow of the Beast. Only so far added entries for the Master System and (cancelled) Atari 8bit version, then got distracted making one for the 26OO—
https://archiveofthebeast.webflow.io/
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continuing my march to release all of my aggressively illegible—but cool ?— typefaces, here is the next one available in early access for supporters, Hardwire—
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QUADRA
originally a font I made 24 years ago that I lost the source for—was actually made in 3dsmax because I legit did not know how to use Illustrator or sensible tools like that at the time.
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regular viewers may remember years ago I designed some glyphs to represent each of the moons (months), the 11th one bugged me a for a long time how inconsistent it was, so it's this now—
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it takes 9 years to get to Yvaga, mate—
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a surprising amount of progress on Kousei, I have about 50%? of the base phonetic set I think
oh and a preview OTF of this is available on https://aeriform.io/veil
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just in time for my birthday
W1P30UT: FUTUR15M — AGSYS
it's big and gorgeous and as a game that made me aware of graphic design in the 90s, important to me—
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cover art/poster for our Minicube64 game DEAD END
Cliff illustration commissioned from alzandah
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hey it's my orbit (birthday)
here's some progress on Kousei—
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