Toots for arendjr@programming.dev account

Written by arendjr@programming.dev on 2024-12-23 at 09:36

Unnecessary Optimization in Rust: Hamming Distances, SIMD, and Auto-Vectorization

https://programming.dev/post/23203836

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Written by arendjr@programming.dev on 2024-12-20 at 09:13

Zero Bugs

https://programming.dev/post/23068539

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Written by arendjr@programming.dev on 2024-11-09 at 22:39

Singletons in JavaScript

https://programming.dev/post/21537179

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Written by arendjr@programming.dev on 2024-11-01 at 08:39

Feds: Critical Software Must Drop C/C++ by 2026 or Face Risk

https://programming.dev/post/21219428

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Written by arendjr@programming.dev on 2024-09-05 at 11:37

I was aware that indeed the trait and lifetime bounds were an artifact of the Tokio work-stealing behavior, but Evan makes a very well-explained case for why we might want to consider stepping away from such behavior as a default in Rust. If anything, it makes me thankful the Rust team is taking a slow-and-steady approach to the whole async thing instead of just making Tokio part of the standard library as some have wished for. Hopefully this gets the consideration it deserves and we all end up with a more ergonomic solution in the end.

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Written by arendjr@programming.dev on 2024-09-05 at 10:39

Async Rust can be a pleasure to work with (without Send + Sync + 'static)

https://programming.dev/post/19010984

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Written by arendjr@programming.dev on 2024-04-15 at 14:57

Biome v1.7

https://programming.dev/post/12807878

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Written by arendjr@programming.dev on 2024-04-10 at 09:00

Rust Optimization: Vec::into_iter().collect()

https://programming.dev/post/12598716

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Written by arendjr@programming.dev on 2024-03-28 at 10:50

Productivity of Rust teams at Google

https://programming.dev/post/12036286

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Written by arendjr@programming.dev on 2024-03-23 at 16:50

Unused lifetime parameter -- except it isn't

https://programming.dev/post/11838278

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