DeepSeek R1 running locally on an iPhone using CoreML ✨
(okay fine it's DeepSeek-R1-Distill-Qwen-1.5B)
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🎨 A Metal shader I made for an upcoming project that takes a SwiftUI view and wraps it around an imaginary cylinder, with a perspective adjustment.
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Don't want to pile on to the criticism too much, but concurrency just feels broken in Swift 6. Why would passing a CGFloat across threads cause a data race? Swift 6.1 tells me it's actually previewLayer that causes the issue. I wanted to at least try to avoid future concurrency issues, but that's pretty hard when the compiler is just wrong.
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the region based isolation checker isn't real it can't hurt you
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Introducing the @ stfu macro, your one stop shop for fixing all your concurrency problems. See an error full of words you don't understand like sendable, non-isolated, sending, data race, shared mutable state? Simply tag your code with @ stfu and watch the errors disappear™️!
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What happened to "later this year"?
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Connecting this disables the system keyboard, removing your ability to type anything but numbers.
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Innovative technology
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✨ Run ModernBERT using CoreML
https://huggingface.co/finnvoorhees/ModernBERT-CoreML
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please for the love of god leave me alone
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Someone explain to me why I need to use Face ID every time I want to do my laundry
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Missing textures here in Dublin
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💰All my paid apps are ~40-80% off for the next few days as part of #indieappsales https://iosdev.space/@matt1corey/113566463991785680
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Detail now shows as a screen recording destination, automatically giving your screen recordings a device bezel, nice shadow, and background.
And with new transitions powered by SwiftUI's spring keyframe animation system, you can easily create product demos right on your iPhone.
https://apps.apple.com/app/apple-store/id1673518618?pt=122522774&ct=finn&mt=8
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Presented without comment
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HN has decided I "self promote" too much and is deleting my posts. Can't say I agree that sharing interesting CC0-licensed open source projects I create once every few months is "self promotion", but I guess I won't be posting anything there anymore 🤷
Anyone know of anywhere besides here I can share open source projects?
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Hoping for third party plugin support in FCP for iPad to be announced at FCP creative summit today 🤞
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Any APIs that work with SwiftUI's ImageRenderer work with SwiftUIFX. Good luck finding an easier way to add an animated mesh gradient overlay on your video 🎨
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🆓 SwiftUIFX is now open source!
Create a SwiftUI view in a Swift package, then add it to Final Cut Pro and render it in your timeline.
Use environment values for the current timeline time to drive SwiftUI animations, preview your view in Xcode while developing, and recompile straight from Final Cut Pro whenever you make a change.
https://github.com/finnvoor/SwiftUIFX
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This is almost in an open-sourceable state, but I just realised that I've had SIP disabled on my laptop for who knows how long, and enabling it causes sandbox issues. Hopefully I'll be able to find a workaround and release it soon.
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