Toots for casraf@fosstodon.org account

Written by casraf 🇮🇱 on 2025-01-27 at 11:37

New post!

Distribute Open-Source Tools with Homebrew Taps: A Beginner's Guide

https://casraf.dev/2025/01/distribute-open-source-tools-with-homebrew-taps-a-beginners-guide/

[#]homebrew #brew #macos #linux #development

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Written by casraf 🇮🇱 on 2025-01-22 at 08:16

Is there an all-in-one #mastodon docker-compose or installer I can use? The process in their docs is like 30 steps, and I just need a test instance to develop against

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Written by casraf 🇮🇱 on 2024-12-09 at 21:49

Itching to make a #Nextcloud app and lacking ideas. Feel free to hmu if you have any :)

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Written by casraf 🇮🇱 on 2024-10-15 at 22:03

I'm writing a Tauri app, but to avoid all the Rust boilerplate I pass all invoked commands to a CLI written in Go.

Is that stupid?

[#]Golang #Rust #Tauri

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Written by casraf 🇮🇱 on 2024-09-17 at 06:51

Would you like to be able to build declarative UIs like Flutter, but for Terminal using Go?

Something I'm experimenting with... Hope it's fruitful

[#]golang #flutter #ui #library #framework #tui #terminalui #gui

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Written by casraf 🇮🇱 on 2024-09-06 at 21:43

Go's survey package has been discontinued. I'm now debating how far into the rabbit hole I go to have a nice looking TUI for multi-select (with many options) and single select.

  1. bubbles doesn't have a multiselect, so I would have to create a massive delegate

  1. I have a poc of a nice looking one in pure tea

In both cases I'm not sure it's worth the maintenance effort

Anyone know good alternatives that are still maintained?

[#]go #golang #tui #survey #package

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Written by casraf 🇮🇱 on 2024-09-03 at 12:26

If you're diving into game development with Godot and want your enemies to chase your player character while respecting TileSet collisions, check out my latest post!

Pathfinding Guide for 2D Top-View Tiles in Godot 4.3 https://casraf.dev/2024/09/pathfinding-guide-for-2d-top-view-tiles-in-godot-4-3/

[#]gamedev #godot #tutorial #gdscript

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Written by casraf 🇮🇱 on 2024-08-28 at 22:58

Maybe finally I can actually be a productive member of this community

[#]gamedev #tutorial #godot #godot4

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Written by casraf 🇮🇱 on 2024-08-28 at 07:40

Linked up my website's projects page with GitHub to reduce the need for maintenance. Was fun to make!

Wrote up about it here ➜ Create an Automated Portfolio Using GitHub and Astro

https://casraf.dev/2024/08/create-an-automated-portfolio-using-github-and-astro/

[#]astro #astrojs #development #github #javascript #tutorial #typescript

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Written by casraf 🇮🇱 on 2024-08-25 at 10:28

Considering starting a devlog on #YouTube for my game

[#]gamedev

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Written by casraf 🇮🇱 on 2024-08-23 at 20:02

Updated the gist :)

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Written by casraf 🇮🇱 on 2024-08-23 at 19:32

God, I hate newlines. Will fix in the gist soon...

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Written by casraf 🇮🇱 on 2024-08-23 at 18:50

Really wanted to get #Ollama to give me a single prompt output from CLI, similar to what GitHub CLI does. Here it is, feel free to use!

https://gist.github.com/chenasraf/12c3bc607a0d46d99e77c6538d20a424

[#]ollama #llm #openosource #cli

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Written by casraf 🇮🇱 on 2024-08-23 at 14:49

Are there any GUI clients for Ollama?

Desktop and/or mobile

Could be web based-or an app

Would love names/links if you have them

[#]ollama #llm #gui

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Written by casraf 🇮🇱 on 2024-08-18 at 10:23

Demo of my turn based battle system for my RPG

Still not close to finished, but starting to look & feel like an actual battle system

Game dev is fun :)

https://www.youtube.com/watch?v=vZ1w3abtL44

[#]gamedev #godot #godot4 #rpg #turnbased

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Written by casraf 🇮🇱 on 2024-08-12 at 18:26

Just released a small zsh/git plugin, git-open: easily open various project-related URLs directly from CLI

Supports GitHub, GitLab and Bitbucket

Use things like: git open repo, git open prs, git open branch

Check it out: https://github.com/chenasraf/git-open

[#]git #github #gitlab #bitbucket #cli #alias #plugin

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Written by casraf 🇮🇱 on 2024-08-11 at 09:57

Creating a dmg file is unnecessarily complicated

[#]macOS #Apple

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