Really good and concise talk about color space, encoding and what happens in different post process steps.
https://www.youtube.com/watch?app=desktop&v=II_rnWU7Uq8&ab_channel=UnrealEngine
[#]gameDev #unrealEngine #techArt
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Moved my Unreal, Blender and Krita tools to my repository for easier access.
https://codeberg.org/MrBeam
Unreal
Blender
Krita
Have a look, maybe you'll find something useful.
[#]unrealengine #blender #krita #vat #gameDev #kritaPlugin #blueprint
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Trying to utilize Krita as much as possible when doing personal projects. Some critical features are missing and making the transition from Photoshop hard.
For example the lack of editing channels in an easy way.
The native Krita script does not cut it, so I made my own.
It separates the image channels to sub-layers with the correct blend modes so you can start working on your channels instantly.
Get it here:
https://codeberg.org/MrBeam/krita_tools.git
[#]krita #python #kritaplugin
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Renewed #introduction post.
Tech Art Director focused on #VR.
When not roaming around in the forests as a kid I played games on my big brothers Amiga and Commodore <3
Became a #GameDev after graduation with the goal to make games move closer to the art world.
As time passed I found myself getting more interested in the #TechArt behind the craft.
Will write about the above plus #UnrealEngine, #Blender, #Shaders, #GeometryNodes, #Houdini, #VFX and #GeometryScripting.
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