[1mdiff --git a/src/ui/labelwidget.c b/src/ui/labelwidget.c[m
[1mindex 4dd66a28..1ff6d3b7 100644[m
[1m--- a/src/ui/labelwidget.c[m
[1m+++ b/src/ui/labelwidget.c[m
[36m@@ -347,7 +347,7 @@[m [mstatic void draw_LabelWidget_(const iLabelWidget *d) {[m
bottomRight_Rect(frameRect),[m
bottomLeft_Rect(frameRect)[m
};[m
[31m-#if SDL_VERSION_ATLEAST(2, 0, 16)[m
[32m+[m[32m#if SDL_COMPILEDVERSION == SDL_VERSIONNUM(2, 0, 16)[m
if (isOpenGLRenderer_Window()) {[m
/* A very curious regression in SDL 2.0.16. */[m
points[3].x--; [m
[1mdiff --git a/src/ui/paint.c b/src/ui/paint.c[m
[1mindex b92be27e..a91c6f12 100644[m
[1m--- a/src/ui/paint.c[m
[1m+++ b/src/ui/paint.c[m
[36m@@ -108,7 +108,7 @@[m [mvoid drawRect_Paint(const iPaint *d, iRect rect, int color) {[m
{ left_Rect(rect), br.y },[m
{ left_Rect(rect), top_Rect(rect) }[m
};[m
[31m-#if SDL_VERSION_ATLEAST(2, 0, 16)[m
[32m+[m[32m#if SDL_COMPILEDVERSION == SDL_VERSIONNUM(2, 0, 16)[m
if (isOpenGLRenderer_Window()) {[m
/* A very curious regression in SDL 2.0.16. */[m
edges[3].y--;[m
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