diff --git a/src/ui/text.c b/src/ui/text.c

index ac2766a3..615cb176 100644

--- a/src/ui/text.c

+++ b/src/ui/text.c

@@ -369,7 +369,7 @@ static void initCache_Text_(iText *d) {

 init_Array(&d->cacheRows, sizeof(iCacheRow));

 const int textSize = d->contentFontSize * fontSize_UI;

 iAssert(textSize > 0);

- const iInt2 cacheDims = init_I2(16, 80);

+ const iInt2 cacheDims = init_I2(16, 40);

 d->cacheSize = mul_I2(cacheDims, init1_I2(iMax(textSize, fontSize_UI)));

 SDL_RendererInfo renderInfo;

 SDL_GetRendererInfo(d->render, &renderInfo);

diff --git a/src/ui/window.c b/src/ui/window.c

index e1bb1c0b..6d358576 100644

--- a/src/ui/window.c

+++ b/src/ui/window.c

@@ -960,7 +960,7 @@ void draw_Window(iWindow *d) {

#if 0

 /* Text cache debugging. */ {

     SDL_Texture *cache = glyphCache_Text();

- SDL_Rect rect = { d->root->rect.size.x - 640, 0, 640, 5 * 640 };

+ SDL_Rect rect = { d->root->rect.size.x - 640, 0, 640, 2.5 * 640 };

     SDL_SetRenderDrawColor(d->render, 0, 0, 0, 255);

     SDL_RenderFillRect(d->render, &rect);

     SDL_RenderCopy(d->render, glyphCache_Text(), NULL, &rect);

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