From 11f0b4208721d4b59b5cbef87350955f5a05e50d Mon Sep 17 00:00:00 2001

From: =?UTF-8?q?Jaakko=20Ker=C3=A4nen?= jaakko.keranen@iki.fi

Date: Mon, 27 Sep 2021 12:13:56 +0300

Subject: [PATCH 1/1] Cleanup


src/ui/window.c | 3 ++-

1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/ui/window.c b/src/ui/window.c

index 54422ef2..d66015a8 100644

--- a/src/ui/window.c

+++ b/src/ui/window.c

@@ -1652,7 +1652,6 @@ int snap_MainWindow(const iMainWindow *d) {

iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) {

 start_PerfTimer(newPopup_Window);

 const iBool oldSw = forceSoftwareRender_App();

 /* On macOS, SDL seems to want to not use HiDPI with software rendering. */

#if !defined (iPlatformApple)

@@ -1678,6 +1677,8 @@ iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) {

 rootWidget->rect.pos = zero_I2();

 setRoot_Widget(rootWidget, root);

 setForceSoftwareRender_App(oldSw);

+#if !defined (NDEBUG)

 stop_PerfTimer(newPopup_Window);

+#endif

 return win;

}

--

2.25.1

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